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Master in Creative Digital Media (By Research)

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UniKL University Malaysia

Master in Creative Digital Media (By Research)

university icon
UniKL University Malaysia

Master in Creative Digital Media (By Research)

Qualification
Master's Degree
Duration
2 years
Intake
JanJanAprAprJulJulOctOct
English Requirement
IELTS 5.0
Offer Letter
Free
Class Type
Physical
Course Fee for International Students
Yearly Tuition fees
Year Fee
1st YearMYR 5,000
2nd YearMYR 5,000
Other Fees
Description Fee
Approx. Visa FeeMYR 2,200
Avg. Security Bond FeeMYR 1,500
Caution DepositMYR 1,000
International Student FeeMYR 1,510
Registration Fee (Per Semester)MYR 680

Would you like to apply to
UniKL University Malaysia ?

The Master in Creative Digital Media (By Research) program is designed to meet the increasing demand for professionals skilled in various aspects of multimedia, including visual communication, digital media production, web technologies, computer animation, and human-computer interaction. It aligns with industry recommendations, particularly from MDeC, focusing on key areas such as Animation/Visual Effects and New Media Development/Film. As the digital media landscape continues to expand rapidly, the program prepares students to excel in creating innovative and engaging content, positioning them as valuable contributors in this dynamic field.

Entry Requirement

Bachelor's degree in a related field with minimum CGPA of 2.75 from local or any other institutions of higher learning as approved by the senate of Unikl

 

For other qualifications and certificates (e.g., UEC, Foundation, STAM, etc..) please contact our educational consultants or submit your application for Admission assessment

Future Careers 

multimedia designers, visual communication specialists, digital media producers, web developers, computer animators, UX designers, and research and development professionals, equipped with expertise in areas such as animation, visual effects, and new media development, enabling them to contribute to various sectors including animation studios, film production companies, advertising agencies, digital marketing firms, interactive media companies, and academia.

Areas of Research

  • Interactive technology creativity applications
  • Interactive new media and visual communications
  • Web designer and Graphic arts and design
  • Games animator and director
  • Film animator and creative artist
  • Film making and story lining
  • Digital art/fine digital- artist with software technology media
  • Creative Production house and applications
  • Courseware designer and developer
  • Multimedia Instructional Designer
  • Creative Video artist and expertise
  • Creative Digital Photography artist and expertise
  • Creative contents
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